Hello there, Feeding The Puppy readers... fancy working together on a wee project? OK, read on...
Over the last few months, there's been a couple of recurring themes here on Feeding The Puppy. Firstly, Twitter has been cropping up almost weekly, from Dell's $2m Twitter revenue stream to the use of it to power events like SXSW.
It's safe to say that it's stepped beyond 'fad' - microblogging is teaching people that the sharing of small pieces of information not only connects them to other people, it can create something very useful too.
You may remember that we like connecting and useful things.
Secondly, my ongoing Lego obsession shows no sign of abating; it's probably a combination of the fact that I grew up with it, and that as a company they've embraced their community to continually deliver a whole raft of interesting, engaging and delightful ideas about how to add even more magic to their products...
For instance, I was in Brighton with Helen and Dad on Sunday, and I took them into the Lego shop there to look at the augmented reality boxes they have... the look on the faces of all the kids & their parents in the store was brilliant.
(Basically you hold up the box in front of the screen, and the model magically appears on top of the box to show you what it will look like in 3D... get yourself along to a Lego store and give it a shot)
...see, I've gone off in another Lego trip again. If you want to know all about how 'Lego caught the Cluetrain', you should spend 40 minutes over lunch watching the brilliant Jake McKee talk about his 5 years there as Lego Community Manager:
Anyway, beyond 'Lego the company', I think 'Lego the concept' could well make for a brilliant analogy for how you can think about Twitter and other social media.
So I've started to pull together the following, which I'm going to call...
The purpose of these principles is to create something that's very easy for people who perhaps aren't as au fait with the social media landscape to 'get it', and start thinking about it themselves. Because if more people start to understand what's going on, I think our world will be a better place for it.
SO HERE'S WHAT TO DO...
I've created three principles as a start point - please comment, improve, refine, develop those initial three.
Then there are obviously more principles than that, so how would you extend the analogy? As a form, I think it works ok as...
- a short title
- an example from the world of Lego play
- how that example works in the world of social media
So here's my first three...
If you pick up a single block, it's a not a very interesting thing. Even a few of them together just look like a vaguely similar collection of objects. The really cool stuff starts when you have enough blocks available to start building something meaningful.
Which is why it's hard to understand what the fuss is with something like Twitter by just looking at one person's account, or looking at individual tweets. The more blocks you connect together, the more interesting things become.
No kid in the world has ever sat down with a box of Lego for the first time and built a scale replica of the Death Star. It takes a while to figure out what blocks go together, what looks good, what works, how many of each type of block you'll find.
Building something in social media takes time and practice. The more small things you learn to create along the way, the more tips and tricks you'll pick up for the future. If you build a person, then a car, then a house and a street, soon you'll have a good idea how to build a town.
Everyone in the world owns a unique Lego set. It's made up of the models they own, the pieces they've lost and the ones they've acquired. They also like putting things together in their own unique, creative, individual way. As a result, if you ask everyone to build a car, each car will look different.
Coming from the mass media age where everything looked the same, worked along the same rules, this is a big change to get your head around. Controlled consistency is out, homogeneous case studies pointless; embrace the wonder of differentiation.
...and now, over to the other people posting below... I've brought thier principles up here, and made an image & title for them...
From David Wilding...
DW: "It's all well and good having a safari set and a motorway set or whatever, [but] it actually gets really fun when you merge the sets together to create bigger "uber-lego"; the sort of lego hybrid that the people who designed the sets hadn't imagined you would make when they created it... point I'm making here is about how social networks and apps all crunch together to create something quite cool"
I totally agree. Think about the boxes of Lego you were given as a kid. When they all found themselves in the big central bucket, that's when things really got interesting. Equally, when Twitter links to a blog or to Facebook or to Google Maps... wonderful things can happen; better than anything any one social media tool can do on its own.
From Carrie Morley...
CM: "When I was little, my cousin and my brother used to spend hours at my grannies making battle ships out of lego. They would then put them in the hallway at the bottom of the stairs and drop 'bombs' (also make from lego...) and break them to pieces... perhaps what gets constructed quickly is so thrilling because of the speed and ease by which it can be deconstructed, pulled to pieces, and (perhaps) then made better the next time around..."
An excellent point that contains a lot of what social media allows you to do... get small, fast projects started, refine and improve on the hoof, learn new tips and tricks and quickly make the next version just that bit better than the last. 'Always In Beta', as Russell Davies would say.
From Justin Gibbons @ Work...
JG: "get kids involved and it takes on a new dimension, things you'd never think of like making a cake from lego, really raw creativity"
Kids don't stop to ask things like 'but why would people join in?', 'how long will it take?', and especially not 'what's the ROI likely to be?'. Kids build lots of things, and they build them because, well, it looks fun to do. Some work, some don't, but they learn lessons quickly and move on.
If you can tap into that mindset, and involve your customers and fans, where you're building things in social media, you're more likely to build something that other people want to play with too.
From Mat Riches...
MR: "I also love the fact that there was Duplo for beginners and Lego and then Lego Technics. You could get as involved and as deep into it as you wanted, and as you got more and more dextrous or nimble fingered..."
Mat rightly points out Lego have successfully realised with the extension of the main blocks into a simpler form for toddlers, and a more complex form for teens. There are a raft of different capabilities around social media, both for companies and the people they wish to connect with.
If you're connecting to a really web savvy, passionate audience you could build a Ning site to set up your own social network. If you're connecting to my mum, you may be better off with a simple Facebook group. But bear in mind technology is just the means to an end... unless there's something there that people actually want to do, no matter how suitable the technology they won't join in.
From Clare de Burca...
CdB: "No kid I know has the patience / skills to do lego on their own. As such it gets used as a joint activity - eg a friend of mine recently gave his 7 year old a model of the death star for xmas and spent a few hours each weekend working through it with him. They finished it in march. Its a very cool thing but 90% of the point was the time spent together doing it."
Collaboration is a huge lesson from Lego, thanks Clare. If you build things together, you all learn faster. You all believe in the models and projects you build, so don't tear each other's stuff down. And the more you do together, the faster and more impressive it gets. And if one person gets too dominant and controlling, it damages the project, and everyone starts to drift away...
NOW IT'S YOUR TURN...
Start contributing in the comments below, and I'll start pulling them up into the main body of the post here. Then I'll compile as a slideshare deck when we're done...
...we're obviously missing principles on collaboration, sharing, combining platforms and more besides... if you want a spot more inspiration to get you started, then you can do infinitely worse than look through Mashable's newly collated Twitter Guidebook...
How about - it's fun to mix all your sets up together. So while it's all well and good having a safari set and a motorway set or whatever (can you tell I'm not really into lego?) it actually gets really fun when you merge the sets together to create bigger "uber-lego".
The sort of lego hybrid that the people who designed the sets hadn't imagined you would make when they created it.
Point I'm making here is about how social networks and apps all crunch together to create something quite cool. Not as eloquent as yours but thought I'd get the ball rolling...
Posted by: David Wilding | June 29, 2009 at 02:48 PM
Oh yes, we like that... no-one keeps there lego in separate buckets at home... it all gets lumped into one big container from which you pull out the blocks you need. I'll boot that up into the list shortly :)
Posted by: John V Willshire | June 29, 2009 at 03:05 PM
When I was little, my cousin and my brother used to spend hours at my grannies making battle ships out of lego. They would then put them in the hallway at the bottom of the stairs and drop 'bombs' (also make from lego...) and break them to pieces. I was a girl therefore I clearly wasn't allowed to play BUT, perhaps what gets constructed quickly is so thrilling because of the speed and ease by which it can be deconstructed, pulled to pieces, and (perhaps) then made better the next time around...
Posted by: Carrie Morley | June 29, 2009 at 03:50 PM
That's rubbish, you sound Lego-deprived... maybe we'll get some in the office to play with...
I love the speed and ease with which things can be built, destroyed, reinvented, improved point... it's no longer about making one, finished thing. 'Always In Beta', as Russell Davies would say.
That's five already... excellent :)
Posted by: John V Willshire | June 29, 2009 at 04:37 PM
get kids involved and it takes on a new dimension, things you'd never think of like making a cake from lego, really raw creativity
Posted by: justinatwork | June 29, 2009 at 11:29 PM
Nice - there's two things in that I think; firstly, it's getting people involved who've not got the 'feasible or reasonable' filters firmly locked in place; kids, digital natives, customers... the people who want to do things because it'd be cool. Creativity flows more naturally from them.
But it's also about working out how you 'release your inner child' so you can get to that place yourself...
Posted by: John V Willshire | June 30, 2009 at 08:05 AM
As an addendum to the Mix & Match principle, I love(d) the way Lego allowed you to try on different hats and bodies to your little people..Allowing you to use the building blocks they provided to make different people to the original intention.
I also love the fact that there was Duplo for beginners and Lego and then lego technics(??). you could get as involved and as deep into it as you wanted, and as you got more and more dextrous or nimble fingered...
Posted by: Mat Riches | June 30, 2009 at 02:28 PM
no kid i know has the patience / skills to do lego on their own (yet, possibly).
as such it gets used as a joint activity - eg a friend of mine recently gave his 7 year old a model of the death star for xmas and spent a few hours each weekend working through it with him. they finished it in march. its a very cool thing but 90% of the point was the time spent together doing it.
Posted by: clare | June 30, 2009 at 03:10 PM
Mat - great builds, thank you very much. The 'different kit for different abilities' is important in social media I think; at the Guardian Activate summit yesterday (I liveblogged it) there were so many examples of technology just being a means to the ends that different groups of people wanted to achieve. Find out what people actually want to do, then give them technology that suits.
Clare - I was waiting for this one, collaboration! Not only do things that you build together mean more to everyone (think about when children break apart each other's models as they have nothing of themselves invested in it, and just need the bricks), but you build things faster too when you work together.
Excellent, I'll work up two more principles... :)
Posted by: John V Willshire | July 02, 2009 at 07:28 AM
Very apt analogy. I would add
"Give the younger ones a free hand."
I'd just come across this post by Pushkar Sane Global Head of Social Marketing Practice at Starcom MediaVest Group:
"Rishad Tobaccowala and I got around talking about Talent and Rishad said:
“there is always a new wave behind us” - that made me think about the way we manage people in our industry.
In most cases we put people with skills-of-the-past in-charge of managing people who are actually bringing in skills-of-the-future.
Talented people don’t want to be managed and actually know how to manage themselves.
So rather than thinking about managing talent we need to think about enabling talent and setting them free so that they can win.
I think there is never a better than today to rethink how advertising industry manages talent."
You can credit Pushkar/Rishad for this:-)
@VijaySankaran
Posted by: Vijay Sankaran | July 02, 2009 at 08:39 AM
Brilliant, thanks Vijay... I think I'll have to credit you both with this one to be fair... share the love, that's what I say.
I think it's a very good point... if you think you should be operating in social, but aren't sure how, but you know you have someone under you who can... then your job is to run 'aircover' for that person.
Aircover is a phrase I picked up from Ted Shelton I think... thanks Ted :)
Posted by: John V Willshire | July 02, 2009 at 10:56 PM
Hi hi...
...I have now Continued this project HERE IN A DIFFERENT POST:
http://bit.ly/SocialLegoPrinciples
...come and join in :)
Posted by: John V Willshire | July 03, 2009 at 11:29 AM